World Design – Designing Huge Playspaces

https://docs.google.com/presentation/d/1aNwOyY5CFAO_6xjmrypCjiK5mZf9Muf1sW98kTQl5X8/edit?usp=sharing World Design is focused on the macro scale and this primer is acollection of guidelines to help you design large game worlds or levels. Everything mentioned in the primer is connected. For instance, Fencingand Content Cones can be used together to help guide the player. The goal was to make this document concise and […]

Level Design Fundamentals

https://dev.epicgames.com/community/learning/tutorials/3VKJ/unreal-engine-fortnite-level-design-fundamentals Level Design encompasses a wide variety of skills. The average level designer thinks about the overall game design, tone, narrative, gameplay goals, level goals, and more when designing a play space. Each level must be able to be read by the player in a short amount of time while still providing an entertaining experience. […]